package com.baihan.angus.app.game.common.constants;

public class BasicConstants {

    public static final String MOBILE_LOGIN = "mobilelogin";
    //游戏自定义消息
    public static final String MSG_READY = "readyRoom_ready";
    public static final String MSG_CANCEL_READY = "readyRoom_noReady";
    public static final String MSG_GAME_START = "PlayRoom_DmStart";
    public static final String MSG_DM_SEND_BOOK = "PlayRoom_DmSendBook";
    public static final String MSG_PLAYER_READ_FINISH = "PlayRoom_PlayReadFinish";
    public static final String MSG_DM_SEND_THREAD = "PlayRoom_DmSendThread";
    public static final String MSG_PLAYER_SEND_THREAD = "PlayRoom_PlayerSendThread";
    public static final String MSG_DM_SEND_PROP = "PlayRoom_DmSendProp";
    public static final String MSG_DM_SEND_MAP = "PlayRoom_DmSendMap";
    public static final String MSG_DM_CHOOSE_MVP = "PlayRoom_DmChooseMvp";
    public static final String MSG_PLAYER_TRANSFER_PROP = "PlayRoom_PlayerTransferProp";
    public static final String MSG_PLAYER_USE_PROP = "PlayRoom_PlayerUseProp";
    //切换背景
    public static final String MSG_DM_CHANGE_BG = "PlayRoom_DmChangeBg";
    //切换bgm
    public static final String MSG_DM_CHANGE_MUSIC = "PlayRoom_DmChangeMusic";
}
